Ganar Kraad

Krogan merc

Description:

(older version of Fate)

CL: Action Hero
TL: 6

FP Refresh: 7

Aspects:
Krogan Survivor
Glory-Seeking Renegade
Blood Pack For Life
The Direct Approach
Warrior’s Pride

Abilities:
PHYSICAL
Agility 3
Endurance 4
Perception 2
Strength 3
MENTAL
Craft 1
Knowledge 1
Reasoning 2
Willpower 2
SOCIAL
Deception 1
Empathy 1
Persuasion 3
Resources 2

Advantages:
TOTAL AP: 9
Fearless – You gain a +2 bonus on Willpower rolls to defend against fear. (1 AP)
Quick Step – You do not suffer a penalty for taking a supplemental action to move before or after making a physical attack. (1 AP)
Body Weaponry (Krogan Headcrest) – Your Body Weaponry has a Weapon Rating equal to the setting’s Tech Level(6) and costs a Fate Point the first time you use it in a scene. (1 AP)
Home Turf (Wilderness) – Select a type of environment such as forest, desert, zero-g, underwater. When in this environment, you gain a +1 on all rolls to perform physical actions, including attack and defense rolls.
Counter Attack – Whenever you generate Spin on a roll to defend yourself against a melee attack or close (same zone) ranged attack, you may spend a FP to gain a free immediate melee attack against your opponent.
This is a single melee attack, either unarmed or with a weapon in hand (or already active Melee Power Attack), and you may not perform any supplemental actions or move. You still get the normal +1 Spin bonus which can be added to this attack. (2 AP)
Juggernaut – As long as you are wearing armor with the Bulky Aspect, that armor’s Armor Rating is increased by +2. (2 AP)
Regeneration – Your body heals from wounds at an incredible rate. When you purchase this Power, the amount of time required for a Physical Consequence to degrade to a lower severity is reduced by 1 time increment. (Minor – 1 round; Major – 1 hour; Severe – 1 day; Extreme – 1 week; Defeated – 1 month) (2 AP)
Weapon Specialist – +1 to attacks with shotguns (FREE)
Computer Implant – Omni-Tool (FREE)

Equipment:
Heavy Gauss Array (WR 7, range 2, Barrier Penetrating, Large, Shotgun(P))
Light Battle Armor (AR +4 (
6), 5 stress boxes, Bulky; built-in chronometer, biomonitor, radiation patch)
Disruptor Ammo (provides Shield Penetrating Aspect)
Weathered, notched wooden baton (provides Scary – +2 to intimidation-based Persuasion attempts – advantage, as each of the notches denotes a kill Kraad has made)
Mutant Fang (provides a +2 to Strength-based attempts to apply force, not including attacks)

Stress:
Physical:
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Mental:
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Social:
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Bio:

A mercenary for the infamous Blood Pack. Kraad was one of the survivors of the crash on Calydon who lived to tell the tale afterward. Hired Statt on as a member of his merc team. He later helped Khamat remove the Reaper threat on Ilium.

Ganar Kraad

Mass Effect: Don't Fear the Reapers SataiDelenn