Mark Hermann

Human geek engineer


(old version of Fate)

CL: Action Hero
TL: 6

FP Refresh: 7

Human Tech Engineer
Ex-Systems Alliance Navy
See the galaxy they said, have exciting adventures, they said.
Archaic Media Freak
Battle of the Citadel Veteran

3 Agility
2 Endurance
2 Perception
2 Strength

2 Craft
3 Knowledge
2 Reasoning
2 Willpower

2 Deception
2 Empathy
2 Persuasion
2 Resources

Omni-Tool (implanted computer, free)
Weapon Specialist: Pistols (free?)
Black Hat (1 AP)
Digital Spider (1 AP)
Experienced (1 AP)
Fly Boy (1 AP)
I’ve Got Just the Thing (2AP)

Kintetic Shielding
AP Cost 1+1-1 (Insulating, Limitation: omnitool component)
Activation: FP, Free, Scene
grants AR of 9 for duration of the scene.

Damping (Nullify Tech & Biotics)
AP Cost 1+1-1 (improved nullify, limitation: Omni-tool Component)
Activation: Defend, FP to Attack or Block
Activation: Simple
Effect: Roll Knowledge +2 vs. biotic or tech powers. Add Knowledge again as WR if attacking.

Mass Effect Environmental Field (environmental protection, vaccuum/airborne)
AP cost: 1
No activation

Armax Brawler VII (Heavy Gauss Pistol) (Ex-navy)
Kinetic Shielding (armor) (See the galaxy, they said)
OSD labeled “Movies 1900-2050” (film geek)
VI Agent “Audrey” Rating 2 (Aspect: AI Hacker) (Tech Engineer)


Alliance engineer who was there at the Battle of the Citadel, but doesn’t really know what he saw. Fixes ships with his best buddy, Gaza’Val.

Mark Hermann

Mass Effect: Don't Fear the Reapers SataiDelenn